Alien Nano

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General Evil

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Fat Joe Viking

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General Evil Sculpting

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Alien Observation

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Ninja Bee

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Zion Towers

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Latest work in progress


Instead of using a basic extruded cube with half dozen polys and sculpt all the way to a final look, then have to retopologize the mesh (Character), I restarted the sculpt with a more advanced base mesh (with eyes, nose, mouth and basic ears already in). more

Reviews


In volume one we deal with the modeling and UV layout in Maya in 16 easy to follow chapters. It's a great project for beginners and people looking to brush up on their organic modeling skills. more

Dec 10, 2011 | Unfold3D - UV Unwrapping an Alien Body


After modeling this Alien body in Maya from simplymaya tuts as part of my case study, I imported him as an OBJ into Unfold3D and...more


Dec 10, 2011 | Unfold3D UV Unwrapping



Unwrapping a character shorts, using Unfold3D with minimum UV stretching (literally no stretching)...more
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